In progress

Project Description

Vector is an immersive environment, which takes place in a dark room. Free falling human shapes cut in translucent Plexiglass hang from a ceiling. I try to capture the in-between moment when the destabilized characters are losing grip, waiting to either land or crash. The silhouettes are suspended at eye level with nearly invisible fishing lines, revealing only their outlines, which are traced with electroluminescent wires. The viewer circulates freely between the figures. A video projection on every wall depicts slowly ascending patterns of lights. The same video projection is further multiplied on reflecting material, thus breaking the limitations of the screen and confusing viewer’s perception of the space.

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